
//---------------------------------------------------------------------------
#include "game.h"
//---------------------------------------------------------------------------
using namespace ns;
//---------------------------------------------------------------------------
Game::Game ()
:
m_bDone(false)
{
	// nothing to do
}

bool Game::isDone()const{
	return m_bDone;
}

void Game::setDone(bool bDone){
	m_bDone=bDone;
}
//---------------------------------------------------------------------------
